DonutSMPTerminal

DonutSMP Villager Trades

Data updated Nov 1, 01:50 AM UTC
Profitability buys every “Give” item at its current market price, values every “Get” item at its full AH price, and shows profit before villager discounts.

Farmer

Composter
TRADE PROFIT−11K-91.9% ROIViability A · 79
Novice
TRADE PROFIT−2K-67.2% ROIViability A · 79
Novice
TRADE PROFIT−10K-91.5% ROIViability A · 79
Novice
TRADE PROFIT+3.7K385% ROIViability S · 83
Novice
TRADE PROFIT+511111% ROIViability A · 79
Apprentice
TRADE PROFIT+399K41K% ROIViability A · 62
Apprentice
TRADE PROFIT+729299% ROIViability A · 79
Journeyman
TRADE PROFIT+7.4K770% ROIViability A · 63
Journeyman
TRADE PROFIT+98K10K% ROIViability B · 51
Expert
TRADE PROFIT+1.3K44% ROIViability S · 89
Master
TRADE PROFIT+903.1% ROIViability A · 63
Master

Fisherman

Barrel
TRADE PROFIT−6.3K-86.6% ROIViability A · 79
Novice
TRADE PROFIT+333.5% ROIViability A · 79
Novice
TRADE PROFIT+703260% ROIViability A · 79
Apprentice
TRADE PROFIT−28-2.8% ROIViability A · 79
Journeyman
TRADE PROFITNo dataneeds pricesViability A · 79
Master

Fletcher

Fletching Table
→Emerald in DonutSMP1× Emerald973 ea · 973 totalthe classic renewable emerald trade
TRADE PROFIT+33352% ROIViability A · 79
Novice
TRADE PROFIT+30K3.1K% ROIViability S · 95
Novice
TRADE PROFIT+843648% ROIViability A · 79
Apprentice
TRADE PROFIT−1.1K-58.2% ROIViability A · 67
Apprentice
TRADE PROFIT−4.1K-80.9% ROIViability A · 79
Journeyman
TRADE PROFIT−251-20.5% ROIViability A · 79
Expert
TRADE PROFIT+42K547% ROIViability A · 74
Master
TRADE PROFIT−1.9K-65.8% ROIViability A · 79
Master

Shepherd

Loom
TRADE PROFIT−15K-93.9% ROIViability A · 79
Novice
TRADE PROFIT+19K2K% ROIViability A · 63
Novice
TRADE PROFIT+841637% ROIViability A · 79
Apprentice
TRADE PROFIT−1.8K-60.9% ROIViability A · 74
Journeyman
TRADE PROFIT+1.7K59.6% ROIViability A · 65
Expert
TRADE PROFIT+14K490% ROIViability B · 53
Master

Librarian

Lectern
TRADE PROFIT−2K-67% ROIViability A · 79
Novice
→Enchanted Book in DonutSMP1× Enchanted Book71K ea · 71K totalrandom enchant — reroll lectern for Mending
TRADE PROFIT+62K712% ROIViability A · 69
Novice
TRADE PROFIT+28K2.9K% ROIViability S · 84
Novice
TRADE PROFIT−5.4K-84.8% ROIViability A · 79
Apprentice
TRADE PROFIT−1.2K-55.1% ROIViability A · 79
Journeyman
TRADE PROFIT+12K256% ROIViability A · 71
Master
TRADE PROFIT+8.7K14.1% ROIViability A · 69
Master

Cartographer

Cartography Table
TRADE PROFIT−2K-67% ROIViability A · 79
Novice
TRADE PROFITNo dataneeds pricesViability D · 11
Apprentice
TRADE PROFITNo dataneeds pricesViability D · 11
Journeyman
TRADE PROFIT+92K1.2K% ROIViability C · 35
Master

Cleric

Brewing Stand
TRADE PROFIT+781407% ROIViability A · 79
Novice
TRADE PROFIT+19K2K% ROIViability S · 86
Novice
TRADE PROFIT−18K-94.9% ROIViability A · 79
Apprentice
TRADE PROFIT+16520.4% ROIViability A · 79
Journeyman
TRADE PROFIT+3709.6% ROIViability S · 89
Journeyman
TRADE PROFITNo dataneeds pricesViability A · 79
Expert
TRADE PROFIT−4.3K-89.4% ROIViability S · 94
Expert
TRADE PROFIT−14K-93.5% ROIViability A · 79
Master
→Bottle o' Enchanting in DonutSMP1× Bottle o' Enchanting9.1K ea · 9.1K totalthe XP-bottle money printer — pair with an emerald crop hall
TRADE PROFIT+6.2K214% ROIViability S · 96
Master

Armorer

Blast Furnace
TRADE PROFIT−437-31% ROIViability A · 79
Novice
TRADE PROFIT−439-31.1% ROIViability A · 79
Apprentice
TRADE PROFIT−3.8K-79.7% ROIViability A · 79
Journeyman
TRADE PROFIT−5.8K-85.7% ROIViability A · 79
Journeyman
TRADE PROFIT+56K288% ROIViability A · 77
Master

Toolsmith

Smithing Table
TRADE PROFIT−437-31% ROIViability A · 79
Novice
TRADE PROFIT−439-31.1% ROIViability A · 79
Apprentice
TRADE PROFIT+823549% ROIViability A · 79
Journeyman
TRADE PROFIT−5.8K-85.7% ROIViability A · 79
Journeyman
TRADE PROFIT+77K331% ROIViability A · 75
Expert
TRADE PROFIT+50K260% ROIViability S · 82
Master

Weaponsmith

Grindstone
TRADE PROFIT−437-31% ROIViability A · 79
Novice
TRADE PROFIT−439-31.1% ROIViability A · 79
Apprentice
TRADE PROFIT+853711% ROIViability A · 79
Journeyman
TRADE PROFIT−5.8K-85.7% ROIViability A · 79
Journeyman
TRADE PROFIT+3.5K18.3% ROIViability S · 81
Master

Leatherworker

Cauldron
TRADE PROFIT−20K-95.4% ROIViability A · 79
Novice
TRADE PROFIT+843648% ROIViability A · 79
Apprentice
TRADE PROFIT−3.5K-78.4% ROIViability A · 79
Journeyman
TRADE PROFITNo dataneeds pricesViability A · 79
Expert
TRADE PROFIT−4.8K-82.7% ROIViability B · 56
Master

Mason

Stonecutter
TRADE PROFIT+643195% ROIViability A · 79
Novice
TRADE PROFIT+20K2.1K% ROIViability B · 55
Novice
TRADE PROFIT+45387.1% ROIViability A · 79
Apprentice
TRADE PROFIT+717280% ROIViability A · 79
Journeyman
TRADE PROFIT−23K-95.9% ROIViability A · 79
Expert
TRADE PROFIT+6.5K676% ROIViability A · 67
Master

Butcher

Smoker
TRADE PROFIT−2.5K-72.2% ROIViability A · 79
Novice
TRADE PROFIT+27339% ROIViability A · 79
Novice
TRADE PROFIT−437-31% ROIViability A · 79
Apprentice
TRADE PROFIT−3.9K-80% ROIViability A · 79
Journeyman
TRADE PROFIT+733305% ROIViability A · 79
Master

Wandering Trader

— spawns randomly —
TRADE PROFIT+767.9% ROIViability B · 55
Any
TRADE PROFIT−4.2K-87.1% ROIViability S · 87
Any
TRADE PROFIT−921-95.3% ROIViability A · 73
Any
TRADE PROFIT+4547.8% ROIViability S · 84
Any
TRADE PROFIT+313.2% ROIViability B · 57
Any